Boss Fighting Stages Rebirth Wikia
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Polls are changed every Wednesday at 2 PM PST (5PM EST, 4PM CST). 
 
Polls are changed every Wednesday at 2 PM PST (5PM EST, 4PM CST). 
 
<poll>
 
<poll>
Favorite class?
+
Favorite Mysteliate?
  +
Basic
Baller
 
  +
Heal
Crusher
 
  +
Strong
Slicer
 
  +
Ice
Piercer
 
  +
Fire
  +
Windforce
  +
Quake
  +
Dark
  +
Spike
 
</poll>
 
</poll>
   

Revision as of 22:51, 13 July 2016

If you have a question about BFSR or the wiki, start a discussion here.

Also check the FAQ here.


Welcome to the Boss Fighting Stages Rebirth Wikia

Play the game here.

What is Boss Fighting Stages?

Boss Fighting Stages is a game made by SuperCloud9 on the ROBLOX game engine. It's a cooperative game for up to 8 players that involves various waves, or stages, of enemies, followed by a boss. Players must choose a class, and work together to defeat the bosses of progressively harder stages.

Wiki Rules

View all the rules @ Project:Rules and Guidelines

History

On November 30th, 2013, SuperCloud9 made Boss Fighting Stages as the Boss Fighting game he dreamed of making on Roblox, as well as a spiritual successor to his game, Draco Rock Defense. Boss Fighting Stages at first seemed very similar to Draco Rock Defense, with the player fighting off waves of enemies whilst staying in a single room. As new chapters were added, SuperCloud9 developed BFS's style of moving through a vast world, completing objectives, and of course, killing bosses.

Sporting up to 6 chapters at the end of its last pre-rebirth update, SuperCloud9 intended to completely overhaul the aging gameplay of BFS in an update titled "BFS Rebirth". The update would completely change the gamescript, GUI, and gameplay mechanics of BFS. Due to the size of the update as well as SuperCloud9 working on developing other games, BFS Rebirth was stuck in development for around two years.

On April 6th, 2016, BFSR was finally ready for public access. However, due to Roblox's upcoming removal of tix, SuperCloud9 decided to make BFSR temporarily paid access for 143R$, until he could implement gamepasses to pay for the audio costs of production.

BFSR was released to the public on April 16th, 2016. It frontpaged with over 2000 visits that very same day.

BFSR hit 1 million visits on April 23rd, 2016.

Message of the Day

Not bad. Let's see how you do against me. Do your best.

Featured Pages

NR 1
NR 1 Bosses
Fanfiction

This Week's Poll

Polls are changed every Wednesday at 2 PM PST (5PM EST, 4PM CST). 


Categories

-Classes

-Plot

-Mechanics

-Characters

-Bosses

-Weapons

-Mysteliates

-Community

Latest activity