Boss Fighting Stages Rebirth Wikia
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Revision as of 21:38, 19 July 2016

This page is a Project page, and is protected permanently This page is the homepage.


Welcome to the Boss Fighting Stages Rebirth Wikia

Play the game here.

What is Boss Fighting Stages?

Boss Fighting Stages is a game made by SuperCloud9 on the ROBLOX game engine. It's a cooperative game for up to 8 players that involves various waves, or stages, of enemies, followed by a boss. Players must choose a class, and work together to defeat the bosses of progressively harder stages. This is the wiki made for Boss fighting stages. This wiki has had 16,215 edits and changes since it's creation. Additionally, 1,105 files have been uploaded, which includes images and videos, 13 active users editing the wiki. The wiki is ran by our 4 administrators found here.

Questions & Answer

If you have a question about BFSR or the wiki, start a discussion here. Make sure to read the FAQ before asking any questions.


Wiki Rules

View the rules @ Project:Rules and Guidelines

History of Boss Fighting Stages Rebirth

On November 30th, 2013, SuperCloud9 made Boss Fighting Stages as the Boss Fighting game he dreamed of making on Roblox, as well as a spiritual successor to his game, Draco Rock Defense. Boss Fighting Stages at first seemed very similar to Draco Rock Defense, with the player fighting off waves of enemies whilst staying in a single room. As new chapters were added, SuperCloud9 developed BFS's style of moving through a vast world, completing objectives, and of course, killing bosses.

Sporting up to 6 chapters at the end of its last pre-rebirth update, SuperCloud9 intended to completely overhaul the aging gameplay of BFS in an update titled "BFS Rebirth". The update would completely change the gamescript, GUI, and gameplay mechanics of BFS. Due to the size of the update as well as SuperCloud9 working on developing other games, BFS Rebirth was stuck in development for around two years.

On April 6th, 2016, BFSR was finally ready for public access. However, due to Roblox's upcoming removal of tix, SuperCloud9 decided to make BFSR temporarily paid access for 143R$, until he could implement gamepasses to pay for the audio costs of production.

BFSR was released to the public on April 16th, 2016. It frontpaged with over 2000 visits that very same day.

BFSR hit 1 million visits on April 23rd, 2016.

Contribute

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